14 October, 2016
The last of my rebasing projects has been completed. The remaining elements to paint for my Romans and Gauls are new ones. I’m really pleased with how the mixing of Xyston and Corvus Belli figures has turned out. When I saw the Xyston figures I had to give them a try; they had the essential ingredient for a warband figure — panache. I could see each of them being the armoured leader and focus of an element, and I think they’ve done that.
The elements now combine figures from three different painting times, and the change in quality is noticeable. The first lot of Gauls had some pretty heavy wash on them; the next lot were lighter, and the last is even lighter again. I still feel I’m a bit hit or miss with the cloth colours I use; this time I did them last, but still ended up with an odd pink instead of a slightly faded red; I probably have the recipe for what I want somewhere, but I went with my ‘bit of everything’ approach and used it in the hope the wash would improve the colour.
Only one element does not have any Xyston figures; instead it has two figures from the CB Victory and Defeat pack. The noble standing on a severed head already has too much panache to have a rival on his element. He even has a name, Androgeus, so as I needed one more figure for the numbers I used a figure who looks very unwell. Whether he is queasy at the sight of the head, or has had too much pre-battle beer, I’ve not decided. If I wasn’t in a hurry I could have added a decapitated Roman corpse behind the noble. I may yet do this.
The two nobles with crow-helmets are rather spectacular; not only do they have large boulders to glower over, but the hats add to their height considerably. They have the ancient equivalent of the propeller-hat (an image that is detrimental to their panache). One is now clearly the commander of the Wb command element, even though the old commander is still on the element. Let’s hope there’s no friction between the two of them.
There are a pair of nobles being very nonchalant with their helmets in their hands (the Xyston sculptor may be a heavy metaller with the amount of hair these guys have!). I added a shield rested on their leg too.
The noble pointing his sword at the enemy exhorting his men to attack is very fine. One of them has Lucterius on his element, so I expect great things! Lucterius earned his name in a single-handed defeat of Romans in the great Dumnorix revolt. He also looks like a Roman out of Asterix in Britain.
The last noble also has a very fine hat, but it’s not crow-hat fine!
Rebasing is a chore, but when the result is an enhanced effect, I don’t mind so much. In this case, I feel I have achieved that, and been reminded of how much I like my Gauls; I’ll have to make sure I have an excuse to get Nennius and the other naked headhunter out as well (how did he not acquire a name? Clearly I need to read more Geoffrey of Monmouth!).
10 October, 2016
Sunday a week ago there was a very successful DBA day at the Auckland Wargames Club. As it led to other projects being planned, I’ve not got around to writing up any report until now. The format was friendly games; no set armies or points. I had five very enjoyable games.
- 1 – Marian Romans v. Alexandrian Imperial
My first game was against John, whose army is still being painted, so he borrowed figures from me. I’m pleased to say that they knew who their paymaster was, and fought accordingly!
I was the defender and laid down some Marsh and ploughed fields (I’d just made some new terrain; I realised later that Marsh is not valid for Arable armies). Appropriate to the weather that day the fields were boggy.Alexander, or his subordinate, took an elephant as well. He swung his knights out on his left flank. Things looked good when one squared off against some auxilia, who promptly 6-1ed him! It went from bad to worse from there with the general encountering elephants and this time the encounter went to script. The Kappadocian hillmen notched up their second kill, supporting some legionaries against hapless thureophoroi, and it was all over.
The surprising resilience of the Kappadocians secured a quick victory.
- 2 – Prefeudal Scots v. Vikings
The second combat was against Kieran’s Vikings. Again I was the defender and went for a marsh and a wood, which ended up being in the same corner.
The battle was a close one, where the Scots won first blood, when the Galwegians broke an element of Vikings. However, the centre was somewhat of a stalemate, with a lot of toing and froing. On the Scots’ right their Viking allies did good execution and contributed to a close-fought 4-2 victory. Terrain and the greater mobility of the Scots were significant factors.
- 4 – Later Macedonians v. Polybian Romans
After lunch I faced Joel’s freshly painted Polybian Romans. I decided I really should get my Later Macedonians out to meet them. Naturally in the face of unprovoked Roman aggression I was the defender again. I took two large terrain pieces to anchor my flanks and restrict the battlefield to the advantage of the phalanx.
The battle was close fought, with the battle going in the Romans’ favour on their left flank, while the Macedonians secured the advantage on their own left flank, destroying both elements of Roman velites. However, it was the steadfastness of the Macedonian blueshields that secured victory; despite being flanked by Roman cavalry they repeatedly refused to break. In the centre the Galatians made noble execution of Roman legionaries and the whiteshields (leukaspides) broke their opposing legionaries.
- 3 – Later Macedonians v. Polybian Romans
Actually, there is a report that prior to this battle the Macedonian general was troubled by a nasty dream in which his thureophoroi proved his undoing. Romans report that this was an actual battle, but the more reliable Greek chronicler disagree (the battle just described was actually our second, as the first was over so fast!). The Macedonians defended again. Their terrain was too small to constrain the battlefield.
The Macedonian thureophoroi attempted to defeat the Roman velites and were disgracefully defeated (they are prone to this; witness their routing by Spartan artillery). Philip V tried to stabilise things, but was defeated himself; the battle was over without the main lines having contacted.
- 5 – Prefeudal Scots v. Carolingian Franks
The last battle was against Mike’s Carolingian Franks. The Scots had got on their boats and visited France. It didn’t go well for them.
How the Galwegians got to be in the centre facing knights I don’t remember (I think I deployed and then moved the line along a bit to fit it in the legal area and didn’t check who was facing who. Unlike the bold Kappadocians at the start of the day, the Galwegians didn’t produce an upset against the Carolingian commander. The schiltons were under pressure and collapsed, but not before a few knights had fled in the face of the Scots cavalry.
All in all, it was a great day; there is another account of it here, and there are plans for more DBA action there soon.
10 October, 2016
I got a few more elements completed this weekend. I completed four elements of 4Ax, which will be used for Spanish Scutati serving in Carthaginian, Syracusan and Roman armies. This project also saw three elements of 3Ax being rebased for the Spanish army and around six caetrae being substituted for scuta to make them proper scutati.
I also have rebased some of my Viking 3Bw and Ps to 4Bw to comply with DBA 3.0; the 4Bw get a combat bonus when in side combat with their 4Bd, so this seemed worth the effort. Once the Gauls are done, only the Norse Irish of my armies will need any rebasing for DBA 3.0.
The mercenary 4Ax are a combination of figures from Corvus Belli, which are no longer manufactured, and Xyston. I am really pleased with how they mix and I’m looking forward to getting the Gallic Xyston figures done to see how they look similarly mixed.
These figures have rocks added, along with small bushes. I’ve done the same for the Numidians I finished earlier, so they are now properly finished. I needed to refresh my supply of kitty litter, as the remaining ‘stones’ were all too small.
I’ve been using a wet palette when I paint, and I find it very effective, though it does expose those paints that I should really bin and get new ones; in particular, my black has turned and should be replaced. Next up should be nine elements of Gallic 4Wb; and then three elements of Gallic Cv. But I’m pretty good at getting sidetracked!
6 October, 2016
I had a great day at the Auckland Wargames Club (AWC) last Sunday. I took a few pictures and will write a report some time. It has started some projects that will keep me busy; see MEDBAG for details of one, the other is Ancient Naval Warfare. I’m planning to get a few Langton 1/1200 ships and start doing this with some people at the AWC.
In the midst of this I need to get figures painted for Conquest, now only a month away. To this end I got the decals on the Spanish Scutati done yesterday; they are now much nearer completion. It’s a fiddly job, and I have nearly as many to do for the Gauls, though their shields without lips are easier. Here’s how the Xyston with CB shields mix with CB figures; I think they look great. I had to carve off two caetrae off three of the Xyston figures (why did I buy Caetrati?); I also have the Spanish scuta to correct some of my Scutati that had caetrae.
After these are all finished, I’ll have four elements of 4Ax and I’ll be rebasing three elements of 3Ax (I had to get some of the figures with spears off existing elements). Then I’ll paint nine Gallic figures and rebase some of my 3Wb as nine elements of 4Wb (one is a command). Next are five elements of Gallic Cv, a Roman Cv command and a HotT Gallic Hero. I should be able to base four Norman 3Kn that are all but done too. I just need to avoid getting too sidetracked!
21 September, 2016
An old friend, Craig, visited today, over from Brisbane. We played a couple of games of DBA. He was over earlier this year and we played a couple of game then too. One was Syracusans against Pyrrhus. Craig was impressed at how the Syracusan bolt shooter performed (it pretty well won the game from memory, even destroying pike in hand-to hand!).
He was keen to try out a pike army, and likes the Late Spartans (II/31e, who had the option of a bolt shooter to his delight). I went with the Later Macedonians, who are significantly better than the 2.2 list (and pike play differently under 3.0 too).
- Spartans v. Later Macedonians
The Philip V, leading the Macedonians, was the defender and went for ploughed fields and two large gentle hills and a road. It then rained (1 PIP first up).
Philip advanced his main body into the gap between the fields. The Spartan stayed stationary and opened up with the bolt shooters. They destroyed the Thorakitai. The next turn Philip was bereft of initiative (1 PIP again). He moved his cavalry up through the muddy field to support the pike. The Spartan bolt shooters fired again and destroyed the Thureophoroi! The Macedonians were not looking in a good space! Fortunately in the next few turns, the leftmost phalanx is only recoiled a few times by the bolt shooters while Philip and his light horse rush to shore up the left wing.
With not enough PIPs to do terribly much, Philip sends in his right wing, and everything goes to plan (there was one?)! The cavalry rout the opposing psiloi, despite being overlapped. The phalanx on the right of the Galatians push back their opposite number, and the Galatians face a phalanx with a double overlap, and destroy it. Suddenly Philip is back in the fight. The Chalkaspides against the Spartan commander are forced to retire; in the circumstances (attacking uphill against the general and overlapped on the left owing to the Leukaspides having been recoiled by the bolt shooters) this was a good result.
The Spartans made the cavalry pay, destroying it with their light horse and own cavalry. However, the Galatians had their dander up, and they destroyed the rest of the phalanx in front of them. It was now 3-3. The bolt shooter recoils the phalanx opposite them again and the Spartan commander, oblivious to how the battle was developing, forges forward.
Philip is unfazed, or at least his Galatians aren’t. They flank the next phalanx and contribute to its destruction by the Agema. The Spartan commander advances again (were the Chalkaspides skillfully recoiling to take away his overlaps?), and the bolt shooters are demolished by a determined assault by the Leukaspides. Philip and his light horse recoil the foot on the hill opposite them to ensure there were no more upsets in this bloody 6-3 victory.
This was the first outing of the Later Macedonians in a long time. They were not much chop in DBA 2.2. The phalanx could not win in time before the wings folded, but now that pike and blade pursue the dynamics of combat have changed a lot. Also the extra element of cavalry makes for a more interesting army, one I’ll be keen to get out on the board more often.
- Later Macedonians v. Polybian Romans
The success of the Later Macedonians had me wanting to see how they’d perform against Polybian Romans. They were predictably the defender, but had taken an Aitolian ally (II/31j), giving him a 3Kn and an ally block of 4Pk.
The Romans chose to have the wood on their side of the battlefield, hoping to expand out of column in front of it.
In the opening moves the Romans throw forward a block of velites to delay the Macedonian advance. They are cut to pieces by Macedonian cavalry. The Macedonians reform their line and advance (this was a mistake, as the ally made this cost 4 PIPs, rather than the 2 PIPs available, but we let it pass).
When the Macedonians make contact the Aitolian Xystophoroi destroy the overlapped Triarii they meet. More Triarii plug the gap and resist valiantly, but another block of legionaries is destroyed and the situation is looking hopeless.
Who would have thought Roman cavalry could effect a turnaround? First one element destroys the opposing cavalry, aided by an overlap. The Macedonians falter (low PIPs) and next the Roman commander destroys the isolated Illyrian cavalry in a one on one, while the other cavalry, flushed with their initial success, tackle Philip, aided by velites flanking him, and win! Amazingly out of nowhere the Macedonian cavalry are routed and the disaster in the centre is averted.
Despite the loss the Macedonians acquitted themselves very well with the new list and the new rules. They are now an interesting army. Craig enjoyed both games, both which had surprising reversals of initial success. He’s keen to get his own army for DBA soon.
20 September, 2016
As I checked over the paints that I’d not used in over a year, I came across some colours that reminded me that I had a few figures I’d meant to paint. The next thing you know I’m painting a warband of Zombies that I’d based over a year ago. Not content with that I also did some test figures of Troglodytes and Lizardmen that I’d wanted to do. Then I bought some more figures from Splintered Light because they had a sale … Oops!
The Zombies were pretty straightforward. I used drybrushing after I had applied the wash, as I had gone for a pretty drab palate and wanted a bit more contrast than the wash gave.
I’m hoping to start using these warbands for SoBH in something closer to a RPG campaign inasmuch as I envisage that a warband would encounter zombies and other monsters in the course of a campaign. It gives me an excuse to paint quite a number of these warbands. To date I’ve got my Undead largely done (just some ghouls to do) — evil wizards, a vampire, wraiths, ghosts, skeletons and zombies is a bit to get going with. I’ve also got Gnolls and Goblins, along with a few larger humanoids.
The two test figures, the Troglodyte and Lizardman, were straightforward to paint. However, I’m not happy with the colour of their skin. I was hoping a drybrush would work, but I may have to start again. I want something lighter with more variation. I’ll try a heavier drybrush. If it still doesn’t work, I’ll have to redo the base coat. Otherwise, they’ll be a cinch to paint; not too many colours and clear lines for the detail.
The warbands may not get much attention, however, until more urgent DBA projects are finished (or that’s the theory).
19 September, 2016
I delved into my lead pile and extracted some figures I bought a good while ago and finally put some paint on them. They had always been an army that shouldn’t have been too much trouble, as they are mostly light horse and psiloi, so few figures, and those not having a lot of variety to their clothes either.
The army was originally intended to be used in a Punic Wars campaign. It’s been finished with a view to being used as an ally to a Marian Roman army. Despite the Corvus Belli figures no longer being made, I am fortunate to be able to field the main options for the army, even with the changes to the list under DBA 3.0.
The heart of the army is its cavalry. I have gone for the Cv general over the LH one. the LH one is probably a better choice for the earlier versions of the army. Otherwise, the army is able to field up to 6 LH and an elephant.
The rest of the army is now mostly psiloi; under DBA 2.2 these could have been 3Ax, which would be more useful. I’ve only painted the minimum of four Ps, though I have stacks left, as I’d anticipated basing some of them as 3Ax. What would be good, would be some of the CB Numidian Warriors III (CB408) to use as Imitation Legionaries or Roman-trained regular javelinmen. In their absence I’ll be using Freikorp Imitation Legionaries I’ve already painted.
I’ve also done a camp using a Baueda hut and figures from Donningtons and Freikorp.
I’m not overwhelmed by the quality of the paintjob; I’m rusty and I was in a hurry to get them done. The wash was a bit rushed, which is something I’ll be more careful about in the future. I should add some stones and reeds to the bases at some stage too. I have started using a wet palate, which has made painting faster and easier.
I did two more elephants, so that I can field a BBDBA Marian Roman army with lots of elephants. I was surprised to realise the elephants were smaller than the Carthaginian one I used for the Numidian army, but it’s less noticable when they’re on the field.
One of them needed a bit of greenstuff to repair his trunk and tail! The moulding was a little poor overall; the feet of the two crew are a bit runty and the mahouts have no goads, which may be moulding or design. The javelins are ridiculously skinny and have broken already once. I’m not sure what their longevity will be.